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otherlands

A FREEFORM AI RPG

Join for launch updates. Your email is stored privately for this list.

Otherlands gameplay: explore the Salt Crescent with your party, manage supplies, meet characters, and type your next action.

About the game

Otherlands is our spin on AI RPGs. You don’t just imagine the story—you see your party move through, live in, and change the worlds you create.

Items change hands. Buildings rise, fall, and find new uses. Supplies run out, journeys take time, and people remember what happened while factions pursue plans of their own. The world keeps moving—and keeps the history your party leaves behind.

A world you can change

Deep simulation. Resources, trade, factions, and time work together. People have their own needs and plans, and your choices affect the world around them.

Building and lasting consequences. Set up a home, build a settlement, or start a business. Construction takes time and supplies. What you build, who you help, and the territory you claim become part of your campaign.

Build your party

Spells & abilities. Cast spells, develop skills, and find ways to combine your party’s strengths. Describe the approach you want to try.

NPCs, pets, and companions. Meet people with their own loyalties and ambitions. Recruit them, trade with them, or get in their way. Bring an animal companion along for the journey, too.

Travel your way

Mounts & vehicles. Ride, sail, or drive across the map. Move your party, carry supplies, and plan around what you can bring with you.

Explore at your own pace. Follow a lead, make a delivery, or find somewhere to settle. Your party, possessions, and relationships carry forward when you return.

Create your own world

Run a desperate zombie-survival sandbox, a classic dungeon-crawling fantasy campaign, a party-driven JRPG-style adventure, or something that belongs entirely to you. The RPG system adapts to the setting instead of forcing every world into the same genre.

Bring a world you’ve been designing into the engine. Define its places, people, factions, resources, and pressures, then play full campaigns or shorter story arcs inside it.

Return to the same setting with a new party, follow a different conflict, or keep building on the history your earlier campaigns left behind.

Join the waitlist

Built into the engine

  • World and map generator. Build regions, settlements, routes, geography, factions, threats, and resources from your setting.
  • Voice narration. Give each world its own narrator and listen to the unfolding story.
  • Generated artwork. Create painted maps, world covers, character portraits, and illustrations from important scenes.
  • Sites and floorplans. Explore buildings as actual spaces with rooms, entrances, fixtures, and usable locations.
  • Combat and dice rolls. Abilities, difficulty, equipment, injuries, ammunition, and consequences are resolved by game systems.
  • Persistent simulation. Time, travel, possessions, construction, relationships, trade, and faction activity carry forward.
  • Portable worlds and saves. Export, import, revisit, and keep playing the settings and campaigns you create.

Go anywhere. Try anything.

Join for launch updates. Your email is stored privately for this list.

Share ideas and help shape the game.

Join Otherlands Discord